Graeme Devine, who Apple hired in 2009 to make sure Apple’s iOS devices play games well, has left the company.
Devine explained his role at Apple to Kotaku,
“My job there was basically to make gaming on the iOS devices fantastic,” Devine said. “Basically that meant looking at the technologies involved and making sure the software played well with the hardware, to look at upcoming hardware/API and say ‘Yup, that is a good thing’.
“Apple didn’t have an in-house game designer before me so I think it was pretty unique, game technologies touch everything from the graphics stack to touch latency to push notifications. No other app type covers so many technologies and having someone there to validate and help shape that was basically my day job. It was pretty kick ass.”
Devine says he departed to return to game development, concentrating specifically on the iPhone and iPad.